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Wireless Networks
Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation
Multi-service communication isolation of underground pipe gallery based on WiFi6
MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS
The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System
A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System
Internet of Things
Power data credible decision-making mechanism based on federated learning and blockchain
A Service Protection Mechanism of Deterministic Networking Based on Segment Routing
Cloud-edge collaboration based power IoT scene perception mechanism
Task allocation mechanism of power Internet of things based on edge routing optimization
Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks
Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network
An Intent-based Routing Scheme in Satellite IoT
Game Theory
Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game
Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Eicient Design via Matching Game
Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks
Energy-Eicient Multi-Cell NOMA Design via Coalition Formation Game
The vaccination Game in SIS networks with multipopulations
A Stochastic Bandwidth Scanning Game
Port Capacity Leasing Games at Internet Exchange Points
A Phase Transition in Large Network Games
Dynamic Pricing for Tenants in an Automated Slicing Marketplace
Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach
The Art of Concession in General Lotto Games
Providing slowdown information to improve selfish routing
Budgeted Adversarial Network Resource Utilization Games.
Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation
Multi-service communication isolation of underground pipe gallery based on WiFi6
MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS
The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System
A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System
Internet of Things
Power data credible decision-making mechanism based on federated learning and blockchain
A Service Protection Mechanism of Deterministic Networking Based on Segment Routing
Cloud-edge collaboration based power IoT scene perception mechanism
Task allocation mechanism of power Internet of things based on edge routing optimization
Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks
Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network
An Intent-based Routing Scheme in Satellite IoT
Game Theory
Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game
Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-Eicient Design via Matching Game
Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks
Energy-Eicient Multi-Cell NOMA Design via Coalition Formation Game
The vaccination Game in SIS networks with multipopulations
A Stochastic Bandwidth Scanning Game
Port Capacity Leasing Games at Internet Exchange Points
A Phase Transition in Large Network Games
Dynamic Pricing for Tenants in an Automated Slicing Marketplace
Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach
The Art of Concession in General Lotto Games
Providing slowdown information to improve selfish routing
Budgeted Adversarial Network Resource Utilization Games.