The history of the GPU : eras and environment / Jon Peddie.
2022
T385
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Details
Title
The history of the GPU : eras and environment / Jon Peddie.
Author
Peddie, Jon, author.
ISBN
9783031135811 (electronic bk.)
3031135814 (electronic bk.)
3031135806
9783031135804
3031135814 (electronic bk.)
3031135806
9783031135804
Published
Cham, Switzerland : Springer, 2022.
Language
English
Description
1 online resource (1 volume) : illustrations (black and white, and colour).
Item Number
10.1007/978-3-031-13581-1 doi
Call Number
T385
Dewey Decimal Classification
006.6
Summary
This is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T&L) capability. This feature previously was found in workstations as a stand-alone chip that only performed geometry functions. Enabled by Moores law, the first era of GPUs began in the late 1990s. Silicon Graphics (SGI) introduced T&L first in 1996 with the Nintendo 64 chipset with integrated T&L but didnt follow through. ArtX developed a chipset with integrated T&L but didnt bring it to market until November 1999. The need to integrate the transform and lighting functions in the graphics controller was well understood and strongly desired by dozens of companies. Nvidia was the first to produce a PC consumer level single chip with T&L in October 1999. All in all, fifteen companies came close, they had designs and experience, but one thing or another got in their way to prevent them succeeding. All the forces and technology were converging; the GPU was ready to emerge. Several of the companies involved did produce an integrated GPU, but not until early 2000. This is the account of those companies, the GPU and the environment needed to support it. The GPU has become ubiquitous and can be found in every platform that involves a computer and a user interface.
Bibliography, etc. Note
Includes bibliographical references and index.
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Access limited to authorized users.
Source of Description
Description based on print version record.
Available in Other Form
HISTORY OF THE GPU.
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Table of Contents
Foreword
Preface
1 Introduction
2 The GPU Functions
3 The Major GPU Eras
4 The First Era of GPUs
5 The GPU EnvironmentHardware
6 Application Program Interface (API)
7 The GPU EnvironmentSoftware Extensions and Custom Features
Appendix A: Definitions
Appendix B: Acronyms.
Preface
1 Introduction
2 The GPU Functions
3 The Major GPU Eras
4 The First Era of GPUs
5 The GPU EnvironmentHardware
6 Application Program Interface (API)
7 The GPU EnvironmentSoftware Extensions and Custom Features
Appendix A: Definitions
Appendix B: Acronyms.