Prototyping User eXperience in eXtended Reality / Monica Bordegoni, Marina Carulli, Elena Spadoni.
2023
QA76.9.H85
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Online Access
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Unlimited
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Authorized users
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Can lend chapters, not whole ebooks
Details
Title
Prototyping User eXperience in eXtended Reality / Monica Bordegoni, Marina Carulli, Elena Spadoni.
Author
Bordegoni, Monica, author.
ISBN
9783031396830 (electronic bk.)
3031396839 (electronic bk.)
9783031396823
3031396820
3031396839 (electronic bk.)
9783031396823
3031396820
Published
Cham : Springer, 2023.
Language
English
Description
1 online resource (vi, 135 pages) : illustrations (some color).
Item Number
10.1007/978-3-031-39683-0 doi
Call Number
QA76.9.H85
Dewey Decimal Classification
006.8
Summary
This book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users’ feedback and the context of use. The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences.
Bibliography, etc. Note
Includes bibliographical references.
Access Note
Access limited to authorized users.
Source of Description
Online resource; title from PDF title page (SpringerLink, viewed August 23, 2023).
Added Author
Carulli, Marina, author.
Spadoni, Elena, author.
Spadoni, Elena, author.
Series
SpringerBriefs in applied sciences and technology. PoliMI SpringerBriefs. 2282-2585
Available in Other Form
Print version: 9783031396823
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Online Access
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Table of Contents
Introduction
User Experience and User Experience Design
Prototyping: practices and techniques
Multisensory Interaction in eXtended Reality
Case Studies
Augmented Reality applications that aid in promoting sustainability
Applications of multisensory experiences in eXtended Reality
Connecting Reality and Virtuality
Conclusions.
User Experience and User Experience Design
Prototyping: practices and techniques
Multisensory Interaction in eXtended Reality
Case Studies
Augmented Reality applications that aid in promoting sustainability
Applications of multisensory experiences in eXtended Reality
Connecting Reality and Virtuality
Conclusions.