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Table of Contents
0. Before Getting Started
1. Create a Custom Calculator
2. What is a Computer Language?
3. Quiz Games and If Statements
4. Guessing Games with Random Numbers and Loops
5. Introduction to Graphics
6. Back to Looping
7. Introduction to Lists
8. Introduction to Animation
9. Functions
10. Controllers and Graphics
11. Bitmapped Graphics and Sound
12. Introduction to Classes
13. Introduction to Sprites
14. Libraries and Modules
15. Searching
16. Array-Backed Grids
17. Sorting
18. Exceptions
19. Recursion
20. Formatting
21. Labs.-Appendix A. Example Code and Programs
23. Appendix B: Sample Tests
24. Appendix C: Worksheets
25. Appendix D: Version Control
26. Appendix E: Wait, What Else Can We Do?
1. Create a Custom Calculator
2. What is a Computer Language?
3. Quiz Games and If Statements
4. Guessing Games with Random Numbers and Loops
5. Introduction to Graphics
6. Back to Looping
7. Introduction to Lists
8. Introduction to Animation
9. Functions
10. Controllers and Graphics
11. Bitmapped Graphics and Sound
12. Introduction to Classes
13. Introduction to Sprites
14. Libraries and Modules
15. Searching
16. Array-Backed Grids
17. Sorting
18. Exceptions
19. Recursion
20. Formatting
21. Labs.-Appendix A. Example Code and Programs
23. Appendix B: Sample Tests
24. Appendix C: Worksheets
25. Appendix D: Version Control
26. Appendix E: Wait, What Else Can We Do?