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Introduction
Chapter 1 Infusing Educational Practice with Three Implementations of Web GIS
Chapter 2 Implementing geospatial thinking in education
Chapter 3 Computer games in support for spatial learning purposes: lessons learned from two project based school projects on sustainable spatial planning with Minecraft in the Netherlands
Chapter 4 Youthmetre
Chapter 5 Brain as GIS maker
Chapter 6 Technologies for teaching geography: Google Earth as a resource for the classroom
Chapter 7 Approaches from informal geography to close the gap from communication, education and geographic information into a digital world
Chapter 8 GIS in secondary education
Chapter 9 Geospatial challenges and TPACK model
Chapter 10 EarthCaching and motivation: EarthCaching as a way to engage learners with special places in nature
Chapter 11 Spatial Thinking Ability Acquisition through Geospatial Technologies for Lifelong Learning
Chapter 12 Grasping the global with Geographic Information Systems
Chapter 13 Teaching geospatial competences by digital activities and e-learning
Chapter 14 Geographies of the Anthropocene: Geoethics and Disaster Risk Reduction tehcnologies applied to Mediterranean case studies
Chapter 15 Relational geospatial technologies and geospatial challenges of the 21st century
Chapter 16 Open Innovation in Geospatial Revolution
Chapter 17 Cartography skills in the primary education
Index.

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