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Cy medicine: proposed scoring mechanism and pilot test
Economic Evaluation of Business Models in Video Gaming Industry from Publisher Perspective
Cultural Heritage, Serious Games and User Personas based on Gardner's Theory of Multiple Intelligences: "The Stolen Painting" Game
Effect of whole-body movement on performance and efficiency: A comparison of three controlling methods for a math game
Reinforcing Stealth Assessment in Serious Games
Exploring a mixed method approach: Simulation Games and Q methodology
Creating Serious Games with the Game Design Matrix (GDM)
Digital Games in Non-formal and Informal Learning Practices for Science Learning: a Case Study
Oppidum
A Serious-AR-Game about Celtic Life and History
A Quantitative Approach for Developing Serious Games for Aptitude and Trait Assessment
Designing a Serious Game to Motivate Energy Savings in a Museum: Opportunities & Challenges
Interactive Spatial Storytelling for Location-Based Games: A Case Study
Investigating the Effect of Personality Traits on Performance under Frustration uate a storytelling game on personal data protection rights and privacy risks
Some notes on the possibile role of cognitive architectures in serious games
Gamification
Towards a Reality-Enhanced Serious Game to Promote Eco-Driving in the Wild
Gamifire
A scalable, platform-independent Infrastructure for Meaningful Gamification of MOOC
A data-driven approach to analyze user behavior on a personalized gamification platform
Tower of Questions (TOQ): A Serious Game for Peer Learning
Albiziapp: a Web, Collaborative and Gamified Tool Dedicated to Tree mapping and learning
Applications and case studies
Lifelong learning with a digital math game: performance and basic experience differences across age
Learning geothermal energy basics with the serious game HotPipe
Evaluation of interventions in blended learning using a communication skills serious game
Effects of Game Based Learning on Academic Performance and Student Interest
'Museum Escape: a game to increase museum visibility
HealthyLunch: A serious Game for Educating and Promoting the Intake of the Recommended Number of Daily Servings Among Children
Serious Business Game on Digitalization
Understanding Attitude Towards Emergency Training Modes: Regular Drills And Serious Games
Quantum physics vs. classical physics: introducing the basics with a virtual reality game
A Serious Game to Inform Young Citizens on Canal Water Maintenance
Posters
A Framework for the Development of Serious Games for Assessment
How to design and measure a serious game aiming at emotional engagement of social anxiety
On the design of gamification elements in Moodle courses
A serious game design and evaluation approach to enhance Cultural Heritage Understanding
A Focused Conversational Model for Game Design and Play-Tests
Alternative teaching of History Subject in Primary School: The case of the 3D HIT playful activity
A serious logistical game of paediatric emergen.

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