Making smart cities more playable : exploring playable cities / Anton Nijhot, editor.
2020
HT153 .M35 2020eb
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Linked Resource
Online Access
Concurrent users
Unlimited
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Authorized users
Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Making smart cities more playable : exploring playable cities / Anton Nijhot, editor.
ISBN
9789811397653 (electronic book)
9811397651 (electronic book)
9789811397646
9811397651 (electronic book)
9789811397646
Published
Singapore : Springer, [2020]
Language
English
Description
1 online resource (xi, 377 pages)
Item Number
10.1007/978-981-13-9
Call Number
HT153 .M35 2020eb
Dewey Decimal Classification
307.1/216
Summary
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human-computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
Bibliography, etc. Note
Includes bibliographical references.
Access Note
Access limited to authorized users.
Source of Description
Online resource; title from digital title page (viewed on September 04, 2019).
Added Author
Nijholt, Anton, 1946- editor.
Series
Gaming media and social effects.
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Online Access
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