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Chapter 1: An Introduction to Consumer Metamorphosis in the Digital Age
Chapter 2: Mobile Communication and Applications in Tourism
Chapter 3: Usage of E-loyalty Programs in Hospitality Industry
Chapter 4: New Toy of Marketing Communication in Tourism: Gamification
Chapter 5: The Symbolic Representation of Tourism Destinations: A Semiotic Analysis
Chapter 6: Customer Decision on Hotel Booking via Mobile Phone Applications: A Case Study of Luxury Hotels in Bangkok
Chapter 7: MoViT: A 3D Mobile Virtual Tour App of Panguil River Eco-Park
Chapter 8: Marketing for new tourism perceived by East-Asian e-consumers. .

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